DayZ Standalone: New cannibalism feature is a bad idea.

I’ll be honest and say that I’m feeling a little lost here. Back when I last played the game, the developers and the DayZ Standalone community as a whole were constantly thinking of ways to try and reduce the Kill-On-Sight mentality. However, just the other day, after a lengthy break from the game, I came back and discovered that they had decided to introduce cannibalism as a feature. Really? Have things changed that much since I left?

Honestly – I have absolutely no moral issues with the feature at all. It’s a post apocalyptic survival game that contains flesh-eating zombies and players that hack each other to death with hatchets – Complaining about the moral implications of being able to eat a dead body seems a little ridiculous, all things considered.

My problem with this new cannibalism feature is that it effectively turns unarmed / unequipped players into a walking meal (human steaks, to be precise). Before this feature was implemented, killing an under-equipped player was of little benefit to somebody that was fully geared up. I mean, what were you going to gain by killing a new spawn? A flashlight and an extra t-shirt? A baseball cap?

However, now – There will be a bigger incentive to kill other players, even if they possess little-to-no gear. The likelihood of people turning on one another will increase, especially in the larger cities, where the loot can be sporadic. If a player is low on blood and in need of a meal, he will be far more likely to shoot on sight, even if the person he is shooting at is fresh off the beach. It might even reach the point where resorting to cannibalism is easier and less time-consuming than scavenging for food the old fashioned way.

Honestly, to me, this new cannibalism feature just doesn’t make any sense, and I won’t be surprised if it has a negative impact on DayZ Standalone as a whole.