After the tremendous job that Capcom did with remaking Resident Evil 2, I can’t help but think that Sony and Konami are missing out on a golden opportunity to give the original Metal Gear Solid (1998) game a similar reboot.
A revamp of the original Metal Gear Solid game is such a no-brainer that I highly expect it will be announced for the PS4 and the XBox One in the not-so-distant future.
Or at least I hope so.
Could you imagine being thrown back onto Shadow Moses and fighting the likes of Psycho Mantis and Sniper Wolf in 4K? Or battling it out with Vulcan Raven in the freezer again?
It would be amazing. And it would sell.
I don’t think that I am being too far-fetched either. Games such as Shadow of Colossus and Resident Evil 2 show that there is a sizable appetite for resurrecting old classics. Gamers who have have since grown up are willing to pay good money for a trip down memory lane.
Nostalgia is a powerful emotion. And what could be more powerful than a return to Shadow Moses?
A couple of years ago, I wrote about how I missed the old Resident Evil games. At the time, Capcom had been straying further and further away from the survival horror aspect that had made their series so successful in the first place. They were churning out mindless shoot-em-up games and many of us were sad about it. Almost mournful.
Thankfully, the company have since redeemed themselves. Resident Evil 7 brought back the survivor horror aspect and the remake of Resident Evil 2 built upon it.
Hopefully, by writing this, I can also wish a Metal Gear Solid remake into existence.
Of course, these things aren’t that simple. I’m not under the illusion that they can simply slap better graphics on the game and then release it.
That’s why I specifically used the word remake in this post instead of remaster.
Significant changes would have to be made. A remake would require improvements to the game’s mechanics, such as the aged combat system. The Genome Soldiers would also have to be upgraded and given a better AI. Boss Battles would have to be improved, as most of the bosses you met in the original game had repetitive actions that could be easily worked out within a couple of seconds.
You might be thinking “No, man. You’re wrong! It was perfect!” right now. However, if you were to actually play the game again right now, you’d quickly see what I am talking about. Over 20 years have passed since it was released and even the greatest of games will show signs of ageing.
Games have evolved over the years and your expectations have gradually grown with them.
In the end, they would probably have to port the story of the original Metal Gear Solid game onto the latest engine. And I’m not sure how easy that would be.
There’s also the fact that the original producer, writer and designer of the series, Hideo Kojima, parted ways with Konami back in 2015. If the producers of this remake were to stray too far from his original vision while “improving” the game, we could end up with something that falls short of the mark.
Put more plainly, they could royally f*ck it up.
The fans want it.
Last year, a fan called Erasmus Brosdau remade the original intro to Metal Gear Solid in 4K using Unreal Engine 4. The result was terrific and it picked up a lot of attention.
The comment section of the video speaks volumes. It is clear that a lot of Metal Gear Solid fans would sell their souls to get their hands on a remake of the original game. Some of them are even downright angry that Konami hasn’t done it yet.
In 2011, Konami released the Metal Gear Solid HD Collection for the PS3 and the XBox 360. The game included remastered HD ports of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker.
The collection was great and it received critical acclaim. However, it was missing the original game that made us all fall in love the series in the first place.
So please, Konami. If you are listening, get it done. It’s simple. You’ll make a lot of money and we’ll all be extremely happy.